expedition 33 what to do in act 3

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Nature

In Act 3 of Clair Obscur: Expedition 33 , you gain the ability to fly and the game world opens up significantly, allowing you to explore many new areas and optional content before heading to the final dungeon in Lumiere

What to Do in Act 3 Before the Final Dungeon

  • Visit Camp and Watch Bond Events: Talk to every party member to watch their optional bond scenes. Increasing bond levels unlock ultra-powerful Gradiant attacks for each character, which are crucial for the endgame. Maxing bonds also unlocks exclusive dungeons and bosses, which are easier than the final dungeon and good for leveling up
  • Unlock Esquie's Dive: Max out your bond with Esquie to unlock a dive point near the Axon Islands, opening more exploration and rewards
  • Explore New Areas: Act 3 unlocks many new zones such as The Fountain, Flying Casino, Siréne's Dress, Sacred River, The Reacher, Gestral Beach, Floating Cemetery, and Dark Gestral Arena. These areas contain challenging battles, mini-games, puzzles, and hidden lore
  • Complete Side Activities: There are collectibles like music tracks, journals, and costumes. Notable side activities include:
    • Gestral Beaches: Platforming or minigame challenges that yield rewards.
    • Mimes: Defeat 12 mimes in battles to earn costumes or hairstyles
  • Prepare for the Final Dungeon: While you can proceed directly to Lumiere to finish the story, it is recommended to complete these activities first to strengthen your team and unlock all content

Summary

Act 3 is a vast open phase where you should focus on building character bonds, exploring new areas unlocked by flight, completing side quests and minigames, and collecting rewards to prepare for the final confrontation in Lumiere

. This approach ensures you experience the full breadth of the game’s content and are well-equipped for the endgame challenges.