how does leveling work in oblivion remastered

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In Oblivion Remastered , the leveling system has been significantly overhauled compared to the original game, addressing many of the previous issues and making it more flexible and player-friendly.

How Leveling Works in Oblivion Remastered

  • Skill Increases and Leveling Up :
    Unlike the original where only increases in major skills counted towards leveling, in Oblivion Remastered, all skill increases-both major and minor- contribute to your character's experience and progress toward the next level

. However, major skills still have a faster leveling rate and start with a higher base value.

  • Level Up Trigger :
    You level up after accumulating 10 increases in your major skills (any combination) and then sleeping in a bed for at least an hour. Sleeping is still required to finalize leveling up
  • Attribute Points (Virtue Points) :
    Upon leveling up, you receive 12 attribute points called Virtues to allocate freely among three attributes of your choice, with a maximum of +5 points per attribute. This removes the old restriction where attribute increases depended on which skills you had leveled, allowing for more strategic and flexible character development
  • Luck Attribute Special Rule :
    Increasing Luck costs 4 Virtue points per +1 increase, unlike other attributes which cost 1 point per +1. This makes investing in Luck more expensive and often less practical during leveling
  • Endurance and Health :
    The old system gave a 10% Endurance-based health boost on leveling up, which is removed. Now, increasing Endurance raises your max health retroactively, so you don't miss out by delaying Endurance increases
  • Enemy Scaling :
    Enemy difficulty still scales with your character level, so leveling up makes enemies tougher. This means grinding only non-combat skills (like Speechcraft) to level up can make the game harder because enemies become stronger while your combat skills remain low

Summary of Key Changes from Original to Remastered

Feature| Original Oblivion| Oblivion Remastered
---|---|---
Skills contributing to leveling| Only Major Skills| All skills (Major and Minor)
Attribute points allocation| Dependent on skills leveled, limited and random| 12 Virtue points freely assigned per level up
Luck leveling cost| Same as other attributes| Costs 4 Virtue points per +1 increase
Endurance health boost| 10% health bonus on level up| No bonus on level up; health increases retroactively
Level up requirement| 10 Major skill increases + sleep| Same, but all skills contribute XP
Enemy scaling| Scales with player level| Same

Tips for Leveling in Oblivion Remastered

  • Focus on balancing skill increases to avoid over-leveling too quickly and facing overly tough enemies.
  • Use the freedom to assign Virtue points to optimize your character’s attributes without worrying about which skills you leveled.
  • Consider avoiding investing heavily in Luck due to its high Virtue point cost.
  • Remember to sleep after gaining 10 major skill increases to level up.
  • Use minor skills to improve your character without increasing level and enemy difficulty too fast.

This new system combines the original's structure with more player control and fairness, making character progression smoother and less punishing