how to freeze captured merchant in palworld

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How to freeze a captured merchant in Palworld

To keep a captured merchant from moving around, assign them to a fixed station at your base, such as a workbench, sandbag, or similar task object, using the monitoring stand. That makes them stay in one place while still letting you interact and trade with them.

If you want them to look completely locked in place, players also use a display cage or a small enclosed stall built around the work spot. The cage keeps them from wandering off, though interaction can be a little finicky depending on where they stand.

The simplest method

  1. Capture the merchant.
  2. Build a workbench, sandbag, or another assignable station at your base.
  3. Use the monitoring stand to assign the merchant to that station.
  4. Place the station inside a small enclosed room or cage if you want the merchant to appear frozen in a shop-like setup.

What to expect

A captured merchant will usually remain usable for talking and trading, but not every merchant behaves the same way after capture. Some player reports also say merchants can stop offering normal shop inventory after being captured, so the result may not be identical to a town merchant.

On servers, capturing merchants can affect shared access, since captured merchants do not respawn in that world. That makes this trick better suited to a private base than a shared server setup.

Practical setup

The cleanest build is a one-tile stall with a workbench or sandbag placed right up against the opening. The merchant sits inside, looks fixed in place, and can still be reached for interaction.

If the merchant seems to glitch or vanish, reloading the save is a common player workaround for NPC interaction bugs.