In The Elder Scrolls IV: Oblivion, your total Magicka is calculated primarily based on your Intelligence attribute. Specifically, each point of Intelligence grants you 2 points of Magicka. For example, if you have 50 Intelligence, you will have 100 Magicka; if you have 100 Intelligence, you will have 200 Magicka, not including any racial or birthsign bonuses
. The formula for Magicka is: Magicka = Intelligence × 2 + Birthsign Bonus + Racial Bonus Some races, like High Elves (Altmer) and Bretons, have natural Magicka bonuses (+100 and +50 respectively), and certain birthsigns also provide Magicka bonuses, such as The Mage (+50), The Apprentice (+100), and The Atronach (+150)
. Intelligence directly affects your maximum Magicka but does not influence the cost of spells; that is governed by your skills. Willpower, on the other hand, controls how quickly your Magicka regenerates
. To maximize your Magicka pool, you should focus on increasing your Intelligence attribute when you level up. This increase is retroactive, meaning it doesn't matter if you raise Intelligence early or later; your total Magicka will always be Intelligence × 2 at your current level
. In summary:
- Each point of Intelligence grants 2 points of Magicka.
- Magicka = (Intelligence × 2) + bonuses from race and birthsign.
- Intelligence increases total Magicka, not spell cost.
- Willpower affects Magicka regeneration speed.
- Races like High Elves and Bretons have extra Magicka bonuses.
- Birthsigns can add significant Magicka bonuses.
This system allows you to plan your character's magical capacity by investing in Intelligence and choosing appropriate race and birthsign bonuses