oblivion how to join the thieves guild

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To join the Thieves Guild in The Elder Scrolls IV: Oblivion, follow these steps:

  1. Discover the Guild's Existence:
    • One way is to get caught stealing and serve jail time. After release, someone will approach you with a note inviting you to meet the guild
 * Alternatively, read one of the Gray Fox wanted posters around the Imperial City, then talk to guards until you hear about the Waterfront District. There, find a beggar named Puny Ancus, raise his disposition by bribing him, and ask about the Gray Fox to learn about the guild
 * You can also simply go to the Garden of Dareloth in the Waterfront District at midnight, where the initiation meeting takes place, even without prior knowledge
  1. Attend the Initiation Meeting:
    • Go to the Garden of Dareloth at midnight in the Waterfront District. Talk to Armand Christophe when he arrives and mention the Gray Fox. You must have a disposition of at least 60 with him, so consider bribing him if needed
  1. Complete the Initiation Quest "May the Best Thief Win":
    • Armand will give you a quest to steal a diary from Amantius Allectus' house in the Temple District without killing him. This involves a race against two other thieves.
    • The house is located on the far east side of the Temple District; the diary is inside a desk. Lockpicking is required but the lock is easy
 * After stealing the diary, return to Armand at the Garden of Dareloth at midnight to complete the quest and officially join the guild
  1. Benefits and Rules:
    • Joining the guild allows you to sell stolen goods through fences, pay off bounties at reduced cost, and access special gear like the Gray Cowl of Nocturnal
 * You cannot steal from or attack fellow guild members, beggars, or peasants, nor kill anyone on the job without risking expulsion

This process immerses you in the Thieves Guild storyline and unlocks unique gameplay opportunities centered around stealth and theft