In coding, a sprite is a two-dimensional graphical object used in computer graphics, particularly in video games. It is typically a bitmap image or a series of images that are combined to create an animation. Sprites can be thought of as separate entities that exist within a larger scene, such as a video game world, and can be manipulated, rotated, scaled, and tinted with different colors. They can be used to represent characters, objects, enemies, backgrounds, or UI/hud elements in a game. Sprites are usually grouped together in what are called sprite sheets. In Scratch, a sprite is an image that can be programmed to move, respond to events, and interact with other sprites. Once a sprite is created, it can be given scripts, costumes, and sounds. Scripts are sets of instructions that tell the sprite what to do, costumes are different images the sprite can wear, and sound clips are short audio clips that the sprite can play.