In AFL (Australian Football League), a player can run as far as they want with the ball, but they must bounce or touch the ball to the ground at least once every 15 meters while running. If a player runs more than 15 meters without bouncing or touching the ball to the ground, they will be penalized for running too far, and the opposition will be awarded a free kick from the spot where the player exceeded the limit. This rule is strictly enforced to ensure fair play and balance in the game.
Details on Running with the Ball
- The player must bounce the ball or touch it to the ground at least once every 15 meters while running.
- The bounce involves pushing the ball firmly to the ground so it rebounds back to the player's hands.
- If a player fails to bounce or touch the ball within 15 meters, a free kick is awarded to the opposition.
- Players may sometimes choose to touch the ball to the ground instead of bouncing it, especially in wet or muddy conditions where bouncing is more difficult.
Context on Enforcement and Modern Play
- Although the official maximum distance without bouncing is 15 meters, some players in modern AFL games have run slightly longer distances before bouncing, but such plays risk penalties.
- Discussions exist about increasing the running distance allowed before bouncing (e.g., extending to 20 meters), but the official rule remains at 15 meters.
In summary, the limit is 15 meters between bounces or touches while running with the ball in AFL.